05 September 2014

Automatic Documentation Publishing with GitHub and TravisCI

 Note: This article was written before TravisCI had built-in support for deploying to GitHub Pages. Now that they do, it is recommended to use their GitHub Pages Deployment Guide.

18 January 2012

The C++ Pirate

Obviously, I have not updated my blog in a while.  I've been pretty busy with SolidFire...who knew working for a startup was so much work?

That said, the main reason I have not been doing many updates is due my new web site: C++ Pirate.  The site contains a number of tips and tricks for exploiting C++11 for great good.  You'll find applications for the new components of C++ standard library, observations about performance and working (tested with g++) code.  I hope people will find the site useful.

The format of the site is more like the C++ Guru of the Week...I believe that is a better format for conveying the information that I want than a blog.  Another reason is so I can make the full programs available with the same host without ever having to worry about it.  Besides, the software was drop-dead simple to write with Google App Engine and Django.

11 October 2010

XNA Game Studio 4.0 for Windows XP

Microsoft has been not-so-subtly trying to phase out Windows XP for quite some time now. Who can blame them? XP is 9 years old. However, some of us are still stuck in 32-bit Windows XP because of insane hardware issues (don't ask, I don't even understand) or because we are Luddites. If you fall into either one of the preceding categories and you really want to develop games with XNA Game Studio 4.0, you probably have had a hell of a time trying to find the XNAGS4 installer. You know, the one without all that Windows Phone crap that you do not care about that requires Windows Vista or Windows 7. Or perhaps that's just how I feel.

Here is the (hopefully) permanent link to XNA Game Studio 4.0 that works with Windows XP:

If that link is somehow down, get XNA Game Studio 4.0 from me: